It began in Widow’s Peak, just as the first candles of Winter Lights lit cozy windows. Strange, alien sirens wailed across the Peak, and lantern flames turned red.
Animals began barking at shadows. And as the lights shifted, the night became deadly.
The Longwalkers, creatures of myth and imprint made reality that haunt the San Saba during the Long Night have changed, transformed into something from our deepest nightmares. Fleeing Lovelace survivors speak of a terrible malevolence within the once predictable threats. No longer are they content to haunt the Long Night, but they move from the shadows into a new nightmare made reality.
Now that the ancient Obelisk in Lake Bravo is silent, a new song rises across the San Saba, an echo of the music of the spheres heard months ago. Changes roll across the Territories, as the red masque of death spreads from the Peak. The shadows begin to lengthen in Essex, in Waking, and the Clutch, the shadowy figures within marching towards a new destination.
These new monstrous Nightmare Walkers are called by this siren song back to Bravado, to answer the call of their new master, the Prince Undying, the mad architect of Barogue. His influence spreads across the wastes, warping reality, afflicting zed, creature and raider alike.
And yet the darkness is not only full of terrors. Reports of the long dead rising to bid their loved ones welcome during the Winter Lights spread just as quickly as the crimson mist. But as the truth of the world bends and folds around itself, what is real and what is a symptom of a creeping madness?
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