Fallen VI
What kind of world is FALLEN?
Fallen – Bad Land is built on a sandbox principle. It is a post-apocalyptic city, everyday life, crisis, economic, and survival simulation. Our focus is on survival, trade, and social gameplay. The background describes a framework of the world in which you introduce your character.
Accommodation / Sanitation
At FALLEN, there are many old army buildings where most characters find shelter and spend their time in the game with groups. Those who prefer not to face the dangers of the wasteland at night, can sleep at the Out Time campsite. On the site, there is a shower container. Portable toilets (Dixies) are distributed everywhere. There is no running drinking water on the site.
Food
FALLEN is a player self-sufficient con. In the city, there is free drinking water for refilling.
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